CAREERS & ENGINEERING TALENT // JOIN ESSENBYTE

Build the real-time engine that powers competitive arenas across Europe.

We are engineering the deterministic scoring backbone for robotics championships, martial arts rings, and high-concurrency esports. No bureaucratic fluff — just pure software and hardware craftsmanship.

100%
Remote / Hybrid EU
< 2ms
Latency Standard
2-6 Wk
Sprint Cycles
VIP
Arena Access
OUR CORE HIRING ETHOS

Why Engineers Choose EssenByte

01
Real-World Hardware & Telemetry
Your code directly drives laser timing gates, referee touch screens, and multi-camera arena video broadcasts.
02
High Concurrency & Sub-Millisecond Speed
Solve challenging distributed systems problems with isolated database shards and real-time WebSocket meshes.
03
Direct Ownership & Zero Bureaucracy
We don't do endless committee meetings. Build features, test them in staging, and ship them to live arenas.
Direct Inquiries:[email protected]
[BENEFITS & ENVIRONMENT]

Engineered for focus, autonomy, and continuous mastery.

Top-Tier Hardware Stipend

Choose your dream dev workstation (MacBook Pro M-Series or Linux/ThinkPad) plus 4K monitors and ergonomic accessories.

Championship Arena Passes

All-expenses-paid VIP access and travel to major robotics and esports championships across Europe where ScoreEngine is deployed.

Competitive Pay & Equity

Transparent salary benchmarks indexed against European engineering tiers plus performance bonuses on successful engine deployments.

Mastery & Conference Budget

Annual €2,000 budget for tech books, specialized courses, and tickets to global software and IoT engineering conferences.

[OPEN POSITIONS // 4 ACTIVE ROLES]

Current Openings at EssenByte Solutions

Can't find your role? Send an open pitch to [email protected]
[ENG-FS-01]HIGH PRIORITY

Senior Full-Stack Systems Engineer

Build sub-millisecond WebSocket distribution pipelines and atomic bracket computation engines.
Remote (EU / Romania)•Full-Time•3+ Years
[ENG-IOT-02]ARENA LABS

Embedded IoT & Arena Hardware Integration Engineer

Connect physical arena sensors, laser finish lines, referee pushbuttons, and LED walls directly to ScoreEngine.
Hybrid (Buzău / Bucharest / EU)•Full-Time / Contract•2+ Years
[DES-UI-03]CREATIVE CORE

Product & UI/UX Design Engineer

Craft high-contrast referee touch interfaces and broadcast-grade tournament stream graphics.
Remote (EU)•Full-Time•2+ Years
[OPS-DIR-04]FIELD OPS

Tournament Operations & Partner Success Specialist

Empower tournament directors on match day and ensure seamless arena floor execution.
Romania / EU (Remote + Travel)•Full-Time•1+ Years
HIGH PRIORITYCore Platform & Real-Time Mesh

Senior Full-Stack Systems Engineer

Remote (EU / Romania)•Full-Time•3+ Years Exp

Role Overview

You will architect the core multi-tenant scoring engine that processes live tournament telemetry across hundreds of arenas simultaneously. You will work on low-latency state synchronization, MariaDB schema isolation, and real-time OBS overlay rendering engines.

Key Responsibilities

  • ▹Develop and optimize high-throughput WebSocket hubs handling live referee taps and LED scoreboard broadcasting.
  • ▹Design atomic bracket progression and tiebreaker algorithms for complex competition rulesets.
  • ▹Implement multi-tenant database partitioning ensuring 100% cryptographic isolation between championships.
  • ▹Optimize frontend React 19 / Next.js interfaces for 60fps telemetry graphs and touch console reliability.

Ideal Requirements

  • ▹Deep experience with TypeScript, Next.js (App Router), React 19, and Tailwind CSS.
  • ▹Proficiency in Python (FastAPI, Async SQLAlchemy, Pydantic, WebSockets) and relational DB performance.
  • ▹Demonstrated experience with real-time architectures, concurrency control, and distributed systems.
  • ▹Passion for esports, robotics, or high-stakes competitive sports systems.

Core Tech Stack

React 19Next.js 15TypeScriptFastAPIPython 3.12MariaDBWebSocketsDocker
Ready to apply?
Submit your GitHub / Portfolio or direct CV uplink below.